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Substance Designer 5.3.1 build 16827
Добавил: u2ua | 22-10-2015, 12:49 | Просмотров: 93 | Комментариев: 0
Substance Designer 5.3.1 build 16827
Substance Designer 5.3.1 build 16827 | 258MB


Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow.
Substance Designer 5 is a node based texturing tool. Tired of messy layers ? Fit everything you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.
Non-linear
Make any change you want at any time, as it automatically applies to all the outputs of your substance. The fastest way to create and edit complete texture sets.
Non-destructive
Revert all the actions you are making without losing any of your work. No more "I can't come back to that point"!

THE NEW GENERATION OF PROCEDURAL ART
Substance Designer 5 is powered by Substance Engine 2, the new iteration of the renowned procedural technology developed by Allegorithmic.
It unleashes an incredible power of expression and fosters a new form of digital creativity.

INTEGRATED BAKERS
Our embedded bakers allow you to bake your maps at light-speed directly within your software.

SUBSTANCE DESIGNER 5 RELEASE NOTES

5.3.1
Changes:
[3D View] Display the mesh name in the scene/edit instead of "Entity"
[3D View] Reset to default color when a new 3D View is opened
[3D View] Focus camera when switching from scene to primitive
[3D View] Display the render viewport resolution when custom resolution is used
[Iray] Adjust Subdivision parameters presentation
[Iray] Output IRay log info to SD log
[Bakers] Read OBJ files properly to make matching by name compatible

Bug Fix:
[3D View] Incorrect display of meshes having a scale different than 1.0
[3D View] Automatic near clip plane computation doesn't work well for big objects
[3D View] Wireframe mode displays too thick wires
[3D View] Save render window does not show up if post effects are disabled
[3D View] Crash when switching geometry
[3D View] "QOpenGLWidget: Cannot make uninitialized widget current" message in log
[3D View] Lighting is not computed if the environment map is changed while Iray is running
[3D View] Crash when viewing 3d mesh
[3D View] Very bad OpenGL performances after having used Iray
[3D View] Clip planes not correctly computed
[3D View] Changing the environment map does not refresh the 3d View
[3D View] Textures are not updated on graph change
[3D View] GLSLFX hidden samplers are still displayed in the selection menu
[3D View] Material not restored properly when opening mesh resource
[3D View] RAM/VRAM Memory leak when opening various meshes and assigning multiple graphs on them
[3D View] Focus does not take focal length into account
[Iray] nvcuvid.dll is missing (uninstall previous version to get rid of the message)
[Iray] Preset Export dialog '...' button don't spawn the dialog window
[Iray] Refraction/Scattering does not work correctly in physically_diffuse_specular
[Iray] Default mdl can't be found (magenta color)
[Iray] Do not plug default textures to mdl material to enable value mode in edit material
[Iray] Descale is not triggered when a texture is updated
[Bakers] Worldspace normal baker renders a black image
[Bakers] Crash when baking normal map with undocked 3d view
[Bakers] Baking with "Embedded" method while an invalid path is set for "link" prevents saving the resource
[Bakers] Baking with "Embedded" method and changing the file format does not change the extension on disk
[Bakers] Random names for embedded ressources all have an XXX.. name
[Bakers] Multiple objects in .obj are not correctly imported
[Content] Material Blend: basecolor output is not hidden when channel is disabled
[Content] White_noise and derivated are not rendered correctly at 8k
[Graph] Sluggish performances in the graph
[Graph] Crash when drag&drop function item from Library to Function Graph
[Graph] "View outputs in 3d view" should only send the node's visible output in the 3d View
[Preferences] Default user_project has empty "Name Suffix" for match by name baker feature
[Engine] Color -> grayscale conversion produces precision lost
[Console] Console/Log is poluted by lots of messages
[Share] Crash when trying to share a package
[UI] Tooltip is stuck on top of Recent Files menu
Crash on exit


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